Single-Task Focus
Definition
Multitasking is a myth. What feels like doing two things at once is actually rapid task-switching: and it’s destroying your productivity.
Stanford research found that heavy multitaskers performed worse on attention, memory, and task-switching tests (Ophir et al., 2009). The people who multitask most are worst at it.
When This Applies
- You feel busy all day but accomplish nothing meaningful
- You’re constantly interrupted and can’t sustain focus for more than a few minutes
- You’re deciding which tasks deserve deep, uninterrupted attention
- You want to understand why some work sessions feel productive and others feel scattered
The Cost of Switching
Every task switch has a cost:
- Attention residue: Part of your mind stays on the previous task for 10-25 minutes (Leroy, 2009)
- Ramp-up time: Getting back into flow takes additional minutes
- Error rate: Increases with each switch
- Mental fatigue: Switching is exhausting
The math: Check email 20 times/day × 10 minutes of attention residue = 3+ hours of impaired focus.
Deep Work vs. Shallow Work
| Type | Examples | Characteristics |
|---|---|---|
| Deep | Writing, coding, analysis, strategy | High cognitive load, creates value |
| Shallow | Email, Slack, admin, scheduling | Low cognitive load, maintains flow |
The mistake is mixing them. Email during deep work ruins the deep work.
When to Apply
Single-task for:
- Creative work (writing, design, strategy)
- Complex problem-solving
- Learning new material
- High-stakes decisions
Batch for:
- Administrative tasks
- Communication (email, messages)
- Routine operations
Cross-Domain Applications
| Domain | Deep Work Example | Shallow Work Example |
|---|---|---|
| Health | Focused workout session | Logging meals |
| Wealth | Investment analysis | Bill payments |
| Social | Deep conversation | Quick check-ins |
| Meaning | Journaling, reflection | Calendar review |
Related
- Do Deep Work Protocol : The executable steps
- Environment Design : Reduce friction for focus
- Constraints : Attention as finite resource
The person who does one thing for 4 hours beats the person who does four things for 1 hour each.